We know what we want to build. We are less sure anyone needs it.
Product discovery
Jobs to be done, story mapping, and a scope you can defend.
The most expensive software is the software nobody needed. We find the smallest release that proves the idea, map every step of the job it replaces, and write down what stays out and why, so the first version ships in weeks and teaches you something.
- Length
- Two weeks to start
- Price
- Fixed, known before we start
- You leave with
- A story map and a written first release
- Afterwards
- Discovery runs alongside every release




